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If you guys really want one though, I can scrounge up something. I thought about making an article about emulators but that seems a tad redundant since that’s what we’re getting most on Rejuvenate, mostly through RetroArch builds. That means no emulators because if I included those they would probably make up the bulk of the list. However, I feel there are some rules I feel I should lay down for this list so you know what you are in for here: This is a thorny topic to approach because some people are convinced that “the PS Vita has no games” even though this is blatantly untrue not having all the games appeal to you personally is not the same as not having games. GO!) about a week ago, I think it’s time I continued the Rejuvenate Wishlist articles this week by talking about what we want more than anything on our Vita: games. The post VitaShell 0.2 – Now with 100% more Bubbles! appeared first on .Īfter breaking the news on VitaShell (which you should totally check out. Let’s keep hoping that the ReVITAlize competition brings us more applications and games that we can use, remember the competition only ends at the end of the month.
#SCUMMVM VITA PSP#
Go to any PSN PSP game you have on your Vita and copy the files EBOOT.PBP and _sce_ebootpbp to the folder of the homebrew you just created.Press X to sign the homebrew: this will create a new file and rename the original to EBOOT_ORI.PBP.Create a folder inside the PSPemu filesystem with your homebrew (I always use PSP/GAME).The bubble creating process is extremly simple: I have had about a 50% rate of finding compatible homebrews, but all those that worked do so flawlessly and so does the bubble: homebrew like Wagic, Exult and others work while on the other hand, both me and TheFloW have been unable to find a compatible version of stuff like gPSP. Unfortunately many PSP hombrews use a static elf which make them incompatible erroring with either a 0xFFFFFFFE error or a simple “This cannot be signed error”.
#SCUMMVM VITA CODE#
The process is rather simple and can be done in 5-10 minutes but has one huge drawback: many PSP homebrews will not work since the code for the signing in VitaShell is based on the Sony eboot format and those are created with a non-static elf. – The application now cleans itself before launching homebrews.Īs you can see there are a few very nice improvements like sleep prevention when in FTP mode and the ability to sign PSP homebrews, which is the feature we need to create the bubbles. – Copied entries now still rest in clipboard after pasting them. – Fixed crash when deleting marked entries. – Added correct enter and cancel buttons assignment.
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– Added sleep prevention when using FTP, deleting and copying files. But before we get to that, here is a small changelog by developer TheFloW himself:
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#SCUMMVM VITA FULL#
What I did not notice at the time of the original release however was that you have full write access to the PSPemu, to the point you can once again copy EBOOT.PBP files to PSP/GAME freely! This post, however, is about the newest version of VitaShell and a small tutorial on its best feature yet: bubble creation. It was just earlier this month that I had the pleasure of telling you guys about VitaShell 0.1, an homebrew that allows us to do many things from simple file browsing (from the Vita file system to the PSPemu’s one) and connecting that to FTP to more advanced stuff like a basic photo gallery.
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